UFS Platinum “Sheep Man” Review

A weird but string UFS Platinum character.

It’s been talked about for months, it’s finally here, and we’re ready to take a look! Starting with the most hyped character of Universal Fighting System’s first set in it’s PLATINUM SERIES; We have Sheep Man.


Does he live up to his hype or is he destined for the barn of bad characters….

Sheep Man is an aggressive 6 hander with free bonuses to damage and speed to your Charge, Stun, or Breaker attacks. He also has staging area control with his second ability, which allows you to stack a foundation on top of your opponent’s deck, and replace it with a weaker one. The stipulations to these abilities are, the bonuses to his attacks will only apply if your opponent’s card pool is clear, and he must pay 2 vitality to use his second ability. This character is STRONG! Here we have a character that can give free…

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UFS Platinum “Bubble Man” Review

Very short and sweet. Like that time was taken looking at these other UFS Platinum characters from Megaman

Incoming the master of multiples and momentum BUBBLE MAN!!!

To put it bluntly, Bubble Man is a simple character. He gains momentum, and poops out big multiples. Is he good? Yes, in my opinion he is good. However, in my opinion, his design is lacking. Let’s dive in shall we.

Bubble Man’s bottom ability is powerful. Being able to pump damage on multiple attacks scales huge! Suddenly Cowboy Battery is capable of spitting out 14 damage, Ice Slasher 18 damage, or his attack Bubble Lead a whopping 32 damage! There is no question that this ability is powerful, it is a little boring though. Lot’s of big numbers for free on a bunch of attacks. There is certainly a market for that.

Bubble Man’s other ability works well to compliment his first, and is reminiscent of Kyo*. Gaining momentum on demand is always a good thing, especially when it let’s…

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UFS Platinum “Plant Man” Review

Really good synopsis of lesser played but fun UFS characters

(Submit a deck list for any of the Platinum characters and I’ll feature it on my next review.  Community interaction!)

He’s fast and his health bar wont go down! PLANT MAN JOINS THE SCENE!

Plant Man has an interesting character design, he’s definitely one of my favorites out of Platinum. He’s one of the few characters with three abilities, which is more uncommon on 7 hand size characters than anywhere else. Do his abilities hold up, are they overpowerd? Let’s take a look.

Plant Man’s bottom two abilities are basically two halves of one ability. They both scale off of the same variable, however they trigger at different times.  The speed during the enhance step, and the life gain at damage.  If you spend momentum for abilities during the enhance step, the life gain will weaken. By design he’s supposed to scale hard into late game. I see him starting…

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UFS Platinum “Wood Man” Review.

Great analysis of a sweet character from the Mega man series

Early in the morning and stiff, Wood Man rises!

Wood Man is a defensive 6 hand size character that can build foundations, and add blocks to his hand. Is his ability solid? Absolutely, maybe too solid. Let’s dive in to find out why.

Wood man’s ability is INSANE. He adds a block to his hand, from his staging area, and replaces it with a card form the top of his deck. Since he can pick up face down foundations, it’s soft drawing a card, since he can pick it up on defense or offense next turn. This makes his entire staging area a second hand. I call him Powerful Assassin Man, because that’s essentially what he is, especially since he give you a check bonus after using his enhance. The craziest thing about this ability is that he can recycle cards that dip into your staging area for their ability…

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