So, it becomes the biggest creature and draws you cards? Nice!
Simic’s other Mythic creature is on par with Master Biomancer and some would argue better. It just comes down as your biggest creature (barring instant speed removal on your huge dude) and draws you card equal to its power. Obviously, it’s pretty bad if it’s your post- Supreme Verdict top deck. It does allow you to keep the swarm going and draws you a ton of cards that you might need in order to rebuild if things go bad. You also might want to open one up in your Release/Pre-Release if you plan on winning.
The creature I would most compare this to is Primeval Titan. Both provide you with great card advantage when they enter the battlefield. Titan continues the love in the form of more lands and if it survives long enough will win you the game. Zegana can just straight up give you 4-7 cards and will probably help you win the game if she manages to stay in play. Both cost 6 mana and both are well worth it. The legendary status hurts it in anything but Commander.
If you plan on playing casual, you can get in finite value out of her with something like Karakas to bounce her and re-cast over and over. While Karakas is not legal in Commander/EDH, I am sure your kitchen table group will not mind it when you play multiplayer casual games.
She also forms a lovely couple with Master Biomancer, for obvious reasons (with Biomancer in play she gets bigger and draws you more cards when she enters the battlefield). I would definitely add a Zegana to my Simic deck for just that reason.
Such a cute couple, aren’t they?
This card is just insane!
Where to begin with today’s card? It’s perhaps my favorite Gatecrash card for both casual and competitive play. You can easily splash him in an elf deck by adding green/blue ‘dual’ lands. He will grow your elves to insane levels because he will probably already be boosted by cards like Elvish Champion or Elvish Archdruid. The wizard half can help bolster any Wizard tribal deck, but those are few and far in between.
He also turns all your future creatures into mutants, but unless the X-Men ever sign a deal with Wizards of the Coast … Being a mythic, he already sports a reasonably high price tag (10$+) but it is probably not going down any time soon. In a Bant tokens deck he can be huge, not to mention making your turn 5 Thragtusk a 7/5 ! Think about some good constructed play creatures and imagine how much better they would be with +2/+2 to their stats. Restoration Angel as a 5/6 flash creature? Uh…
Nice fake stats! but you get the point
I would probably easily trade a Gatecrash dual to get one of these. I’m that confident. The disadvantage of ‘lords’ such as this is that yor creatures only get the boost while in play, but with this guy they come into play boosted with counters independant of Master Biomancer. He is also pretty well-sized for his cost and is Searing Spear and Ultimate Price -proof. Another detail you will notice is that he’s not a legendary creature. To top it off, spamming him is not a bad idea, as the effects stack. So, let’s examine:
You cast one with one already in play > Your second copy comes in as a 4/6 creature
You play any creature afterwards, it hits the battlefield with two +1/+1 counters then 4 more +1/+1 counters. So basically all your creatures enter the battlefield as +6/+6.
What do you say about that Restoration Angel ?
” I want to use my effect on the first Biomancer so that everything comes into play with ten +1/+1 counters”
Sure, why not? I mean, Master Biomancer just makes everything better. That’s the bottom line.